![]() Juggernauts are awesome, but you'll struggle to put more than a handful of them on the field by the time your opponents throw around stacks of extremely nasty T4s. In terms of research and unit production: You probably won't have the time and economy to fully build up your Dreadnought stuff. If you can get a settler there, it has the potential to give your economy a massive boost. You'll end up in a small underground area that has some powerful enemies (including dragons), but also an extremely good ruined city. There's also a bit of a bonus objective on this map that can be worth doing: If you tunnel to the NE you'll eventually cross a small underground river and reach a cave leading downwards. Meanwhile, turn the most productive one into a pure unit factory and have it churn out an endless stream of units. ![]() ![]() They'll be ecstatically happy for just a little bit of mana per turn. Also, research Domain of Earth ASAP and cast it on all your underground cities.dwarves are merely neutral towards underground terrain, and with that spell you'll make them love it. ![]() The only things you should build in them are structures that boost happiness. The only advice I can give is to keep most of your underground cities just making money. And yeah, that one's a bit of a mess, and you'll find lots of people complaining about it. ![]()
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